Chun-Li is one of the first female fighters in gaming history, and has become one of the most iconic game characters. It was a pretty easy decision to pick up Chun-Li as my third fighting game character art after Mai Shiranui and Sakura Kasugano.
The challenge with Chun-Li is getting her hair bunds and spiked bracelets right. The spikes were so troublesome that I went with cloth bracelets for the first piece instead. I like how that turned out in the image.
Chun-Li is known for her large, muscular thighs, and that was what I depicted. However, the most feedback I’ve received so far is about how the thighs are too big to be realistic. That’s the character design, and the fun of portraying a character in photorealistic style. You get to have fun and be creative instead of just trying to make it look real.
- Stable Diffusion Web UI
- Adobe Photoshop (Beta)
- Huion Kamvas Pro 16
The HD versions of these images available for download on Afdian. See the links below each image.
The 4K versions will be available to members on Patreon and Pixiv. Subscribe to my newsletter to be notified when these and new content become available.